VICTORIA ALLISON DOMINOWSKI
Redmond-based UX & Game Designer with a specialty in UI tech and scripting. Proficient in industry-standard art, mockup, and software frameworks. Can easily adapt to any role on a team, from design to art to programming. Experience shipping flagship games and apps in a UX role.
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Skills
C# • Java • Swift • Unity • Maya • Axure • Sketch • Matlab • Balsamiq Blueprint • Sketchbook • Visual Basic • Xcode • Adobe Suite • ActionScript Visual Studio • Unreal Engine 4 • Quality Assurance/Testing
WORK HISTORY
My history in design
SECRET LITTLE HAVEN
Game Designer - Hummingwarp Interactive (2016-2018)
Sole creator of Secret Little Haven - a game about a teenage girl in 1999 using online communities to come to terms with her identity. Set in an old computer UI, with an entire OS created within Unity with filesystem and window manager. Top-selling game on Itch.io, GotY on IndieGamesPlus.
Unity • C# • Sketch • Adobe Suite • QA
ELEGY
Puzzle & UX Designer - Pride Interactive (2017)
Prototyped several new puzzle systems in Unreal Engine 4’s Blueprint language & designed roughly 30 new puzzles. Won a DigiPen award for Best Narrative Experience, and onstage commendation for my puzzle design. Chosen for school showcase at PAX West 2017.
Unreal Engine 4 • Blueprint • Adobe Suite • Maya • QA
SATURN SATIATOR
Principal UX Designer - Saturn Satiator Team (2018)
Designed system menu for the Saturn Satiator, a game preservation device for the Sega Saturn. Programmed working prototype and made all graphical assets for the project.
Unity • C# • Sketch • Adobe Suite
COINAGE
Principal UX Designer - Coinage, Ltd. (2018)
Did UX wireframing and design for a startup finance company. Laid groundwork for the upcoming Material Design web app in Sketch and worked with programming team to plan the structure for the app’s code.
Unreal Engine 4 • Blueprint • Axure • Adobe Suite • QA
SQUIDS FROM SPACE
Senior UX Designer - Fun Bits Interactive (2018-2020)
Programmed, designed, and implemented full UX overhaul for Squids From Space, a competitive online shooter. Became proficient in Unreal Engine 4 and Blueprint.
Unreal Engine 4 • Blueprint • Axure • Adobe Suite • QA
UX MOCKUPS
Here you can view a selection of UX mockups which I have made on my personal time. This includes my ongoing "webOS Reborn" project, which reimagines the Palm webOS operating system with modern UX principles.